Developer: Panda Arcade
Based in Melbourne, Australia
Founding date: March 2016
Level 2 Rear, 429-431 Bridge Road
Richmond, Victoria 3121
+61 0415 711 600
Panda Arcade is an indie games studio based in Melbourne, Australia. They make cute and quirky mobile games loaded with energy and complexity. They globally launched their very first game, Pico Tanks, on 31 January, 2020.
Panda Arcade was founded in 2016 by League of Monkeys director and studio manager, Paul and Alicia. After their success with mobile game Torque Burnout, which has more than 23 million downloads, Paul and Alicia wanted to develop a colourful and cheeky mobile game to charm a larger variety of players. As their first title as studio Panda Arcade, Pico Tanks: Multiplayer Mayhem is shaping to be a cute and fun casual competitive multiplayer game!
With a long history of game development and related industry experience, the team has been steadily growing over the past four years of Pico Tank’s development.
Paul has been in game development since 2012, with 15 years of creative professional experience, previously working in visual effects for Animal Logic and Method Studios (previously Iloura).
Alicia previously worked as an aerospace engineer, focusing on project management and 3D modelling for the research division of the Australian Defence Force.
Jacinta is new(ish) to games development, but is otherwise trained in illustration and graphic design.
Elijah is an professional 3D artist with several years in the industry and having worked on various titles.
Yoni is a Sound Artist/Designer with previous work on Desync and collaborative art installations.
Declan has a wealth of experience and skills under his belt, having worked professionally as an animator, motion designer, and editor for music videos, short films and marketing.
Updated staff photo coming soon*!
(We aren’t sure how soon “soon” is!)
Project Lead & Programmer
2D Artist, Social Media & Player Support
Sound Designer, Freelance
Media Creator, Freelance
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© 2021 Panda Arcade.